The Best Board Games of 2025
One of the main reasons the greatest board games have become so popular is that they bring people together in one place to enjoy each other’s company. This is especially valuable in a time when so much of our social interaction happens online. Classic board games like Monopoly, Scrabble, and Settlers of Catan have been beloved for years, while modern board games introduce fresh challenges and new themes. Although gathering friends from outside has been challenging recently, we’ve all been looking for ways to have fun with family at home, and board games are perfect for that.
This list of the most popular board games is continually updated with new entries that we think are worth your time and attention. From strategy board games to family board games and party board games, our selection ensures there’s something for everyone. Whether you’re a fan of cooperative board games where players work together to achieve a common goal, or prefer competitive board games where it’s every person for themselves, you’ll find the perfect game here.
Table of Contents
- Asmodee Ticket to Ride Board Game (2025 Refresh)
- Bananagrams Oceanic Edition
- Ticket to Ride Rails & Sails
- Ticket to Ride: USA 1910 Expansion
- Wicked To The Core
- Wizards of the Coast Dungeons & Dragons: Lords of Waterdeep
- The Red Dragon Inn
- Scoundrels of Skullport Expansion
- Cascadia
- Twilight Imperium
- Camel Up
- Rio Grande Games Dominion: Intrigue
- Century: Spice Road Board
- Splendor Duel
- Spirit Island: Branch & Claw
- Carcassonne 20th Anniversary Edition
- Wingspan European Expansion
Asmodee Ticket to Ride Board Game (2025 Refresh)

This train game has you connecting cities across America. You get plastic trains and collect colored cards to claim railway routes on the board.
Here’s the deal: there’s a deck of train cards in different colors. You draw some, then when you have enough matching ones, you can take a route between two cities. Boston to New York might cost 2 red cards, while cross-country routes need way more.
You also start with destination tickets showing two cities you’re supposed to connect, like Portland to Nashville or whatever. Connect them and you get bonus points. Miss the connection and you lose those same points, which really stings.
The tricky bit is everyone wants the same popular routes. You might desperately need that Denver to Kansas City line, but if someone else grabs it first, you’re stuck finding a longer way around. Leads to a lot of “are you kidding me?” moments.
The board shows actual old railroad lines from around 1900. It’s a big colorful map that looks good on the table. Games run about an hour, maybe longer with more people.
Players: 2-5
Ages: 8+
Time to play: 30-60 Min
Review: 4.9/5
List Price: $49.99
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Bananagrams Oceanic Edition

This is Bananagrams but with an ocean theme. You still get 144 letter tiles and race to build crossword grids, just with some sea creature artwork on the packaging.
So you dump out a pile of letter tiles and everyone grabs some. Then it’s a free-for-all – you’re making words that connect to each other, building your own little crossword on the table. No board or anything, just whatever space you’ve got.
First person to use up all their tiles shouts “Bananas!” and everyone else groans because they have to draw more tiles from the center. Then you keep going until someone wins.
It gets pretty chaotic. You’ll have a nice setup going, then get stuck with a Q or Z and have to tear everything apart. The ocean theme is just decoration – doesn’t change how you play at all.
What’s good about it is nobody’s waiting for turns. Everyone’s frantically rearranging their letters at the same time. Games are fast, maybe 15 minutes, so you end up playing several rounds.
Works with mixed ages too. Sure, adults know more words, but kids are often quicker at shuffling tiles around.
Comes with plenty of tiles for bigger groups and travels well.
Players: 2-8
Ages: 8+
Time to play: 15+ Min
Review: 4.9/5
List Price: $15.99
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Ticket to Ride Rails & Sails

This is Ticket to Ride but now you can take boats too. The board flips between a world map and the Great Lakes region, so you’re building routes across continents and oceans instead of just land.
You still collect colored cards, but now there are train cards and ship cards. Some routes need trains, others need ships, and a few require both. The ship routes go across water – like from Europe to North America or between islands. Takes more cards usually, but they’re worth good points.
The world map side is huge. You can connect Tokyo to London or run cargo ships around Africa. Feels pretty epic when you complete a long international route. The Great Lakes side is more focused on boats moving between ports around the lakes.
Same basic rules as regular Ticket to Ride – collect cards, claim routes, complete your destination tickets. But now you’re thinking about whether to go by land or sea, and some destinations force you to use both trains and ships.
Games take longer than the original, maybe 90 minutes. There’s more routes to consider and the maps are bigger. Still easy to learn if you know the basic Ticket to Ride rules.
The double-sided board is nice – gives you two completely different games in one box. World map feels grand and sprawling, Great Lakes is tighter and more tactical.
Players: 2-5
Ages: 10+
Time to play: 60-120 Min
Review: 4.9/5
List Price: $76.98
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Ticket to Ride: USA 1910 Expansion

Ticket to Ride is a cross-country train adventure where players accumulate and play matching train cards to claim railroad routes connecting cities throughout North America.
The longer the railroads, the more points they earn.
Extra points are awarded to those who can achieve their Destination Tickets by connecting two distant cities, and to the player who creates the longest continuous railroad.
The board game includes one board map of North American train routes, 225 colored train cars, 144 illustrated cards, five wooden scoring markers, and one rules booklet.
Players: 2-5
Ages: 8+
Time to play: 30-60 Min
Review: 4.9/5
List Price: $26.95
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Wicked To The Core

In this exciting asymmetric game, each Disney Villain has unique objectives and goals. Choose from three iconic villains: Hades, Dr. Facilier, and the Evil Queen. The game also features your favorite Disney heroes and heroines like Hercules, Zeus, Meg, Tiana, Prince Naveen, Louis, Ray, Mama Odie, Snow White, the Seven Dwarfs, and more through the Fate decks.
“Wicked to the Core” is perfect for any game night, whether you’re playing with Disney enthusiasts, classic strategy gamers, or family members. It also makes a fantastic gift for Disney lovers!
This game can be enjoyed as a standalone experience or combined with other games in the Villainous series: the original “Villainous (The Worst Takes It All),” “Evil Comes Prepared,” and “Perfectly Wretched.”
With clear instructions, the game is easy to learn. Each of the three villains has a personalized guide, filled with strategies and tips to help you devise the most successful plan to win.
Players: 2-3
Ages: 10+
Time to play: 45-60 Min
Review: 4.9/5
List Price: $37.97
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Wizards of the Coast Dungeons & Dragons: Lords of Waterdeep

Waterdeep, the City of Splendors—the brightest gem in the Forgotten Realms, known for its political intrigue and shadowy dealings. In this game, players become powerful lords competing for control of this magnificent city. Its treasures and resources are up for grabs, and what can’t be secured through cunning and negotiation must be seized by force.
“Lords of Waterdeep” is a strategy board game for 2-5 players. You assume the role of one of the masked Lords of Waterdeep, the city’s secret rulers. Using your agents, you recruit adventurers to embark on quests for you, earning rewards and increasing your influence over the city. Expand Waterdeep by purchasing new buildings, which create new actions on the board, and use Intrigue cards to execute your carefully crafted plans, either hindering or helping other lords.
Players: 2-5
Ages: 12+
Time to play: 60 Min
Review: 4.9/5
List Price: $48.58
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The Red Dragon Inn

You and your adventuring partners have spent the entire day battling through the dungeon, defeating monsters, and collecting their loot. Now you are back in the city, healed up, refreshed, and ready to party at the Red Dragon Inn. Drink, bet, and joke with your friends. But don’t forget to keep an eye on your gold. If you run out, you’ll have to spend the night in the stables. Oh, and try not to get too drunk or too beaten up. If you pass out, your comrades will continue the party without you and take your belongings. The last conscious adventurer with gold wins the game.
Players: 2-4
Ages: 13+
Time to play: 30-60 Min
Review: 4.9/5
List Price: $33.84
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Scoundrels of Skullport Expansion

“Scoundrels of Skullport” introduces two new expansions to the “Lords of Waterdeep” board game—Undermountain and Skullport—drawing inspiration from the vast dungeon and criminal haven beneath Waterdeep. Players can opt to include one or both expansions in their “Lords of Waterdeep” game. These expansions also accommodate a sixth player.
The Skullport expansion introduces a new resource: Corruption. The Undermountain expansion offers larger quests and additional ways to recruit adventurers. “Scoundrels of Skullport” also includes new Lords, new Buildings, and setup materials for a sixth player.
Players: 2-6
Ages: 12+
Time to play: 60+ Min
Review: 4.9/5
List Price: $23.09
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Cascadia

Take a voyage to the Pacific Northwest as you compete to create the most harmonious ecosystem in Cascadia! Turns are simple: select a tile set, place each tile into your expanding ecosystem, earn points by fulfilling wildlife targets, and create extensive habitat corridors. With varying scoring goals, each game of Cascadia brings a new spatial puzzle to your table.
Players: 1-4
Ages: 10+
Time to play: 30-45 Min
Review: 4.9/5
List Price: $31.97
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Twilight Imperium

For two decades, Twilight Imperium has captivated players with its rich storytelling and strategic depth. Now, gamers can explore the next chapter in the Twilight Imperium saga with Twilight Imperium 4th Edition, a monumental game of galactic conquest for 3 to 6 players. Each player takes control of one of 17 unique civilizations, vying for interstellar dominance through warfare, trade, shifting alliances, and political maneuvering. Each faction offers a radically different play experience, from the wormhole-hopping Ghosts of Creuss to the trade-savvy Emirates of Hacan. All of these civilizations have multiple paths to victory, but only one will claim the throne of Mecatol Rex and become the new rulers of the galaxy.
Players: 2-6
Ages: 14+
Time to play: 60+ Min
Review: 4.9/5
List Price: $131.99
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Camel Up

In Camel Up, up to eight players bet on five racing camels, trying to predict which ones will place first and second in a fast-paced race around a pyramid. The unpredictable outcomes will have everyone laughing out loud as the race unfolds.
Players must carefully strategize where to place their bets, but camels don’t always race in an orderly fashion. Sometimes they land on top of each other, hitching a ride towards the finish line.
Who will move next? It all depends on the dice that come out of the pyramid dice shaker, which releases one die at a time when players pause their betting to see who’s actually advancing.
This edition features new artwork, an updated game board and pyramid design, and engraved dice. New game modes, including crazy rogue camels that run in the opposite direction, add extra excitement and variability. You never know how the race will end!
Players: 3-8
Ages: 8+
Time to play: 45+ Min
Review: 4.9/5
List Price: $31.99
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Rio Grande Games Dominion: Intrigue

Something’s afoot. The steward gives you a knowing smile, as if he’s hiding a secret—or perhaps he thinks you are. There are secret plots brewing, you’re sure of it. At the very least, you have your own. A passing servant whispers, “The eggs are on the plate.” You hurriedly search your codebook before realizing it means breakfast is ready. Perfect. Everything is going according to plan.
Dominion: Intrigue 2nd Edition is the first expansion to the game of Dominion, introducing 26 new Kingdom cards. These include victory cards that have effects before the end of the game, cards that interact with victory cards, and underlings that offer you a choice in their actions. This edition replaces six cards and adds one new card compared to the first edition.
Dominion: Intrigue 2nd Edition no longer includes Basic cards and cannot be played as a stand-alone expansion; you need the Basic cards and rulebook from Dominion. To expand the game to 5-6 players, you will need the Base Cards set. This edition can be combined with any other Dominion expansions you have.
Players: 2-4
Ages: 14+
Time to play: 30+ Min
Review: 4.9/5
List Price: $33.76
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Century: Spice Road Board

Introducing Century, a series of exciting and wonderfully addictive stand-alone, mixable games. Each title in the series is set in a different century, from the 15th to the 17th, showcasing the major trading systems and routes of these eras. While quick and easy to learn, the Century trilogy will fully engage even the most strategic players.
Explore the vibrant spice trading road and its colorful markets, brought to life by the stunning artwork of internationally renowned artist Fernanda Suárez. The simple and elegant game mechanics, combined with a touch of deck-building, offer endless strategies and decisions.
Century: Spice Road is truly an outstanding game, capturing the essence of historical trade with engaging gameplay and beautiful design.
Players: 2-4
Ages: 8+
Time to play: 30-45 Min
Review: 4.9/5
List Price: $39.80
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Splendor Duel

Splendor, the award-winning game, has returned with a brand new version of its classic drafting gameplay. Renaissance traders go head to head to please nobility in Splendor Duel. Contend against the opposing guild in a race to triumph. Take Gem and Pearl tokens from the common board, then purchase cards and gather bonuses, royal favors, and prestige. Acquire cards with impressive powers, take advantage of special privileges, and fight over scarce access to pearls.
The two-player Splendor Duel offers the same engine-building gameplay of the original Splendor that fans know and love. New decisions and mechanisms will also add more strategic options.
Players: 2
Ages: 10+
Time to play: 30+ Min
Review: 4.9/5
List Price: $29.99
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Spirit Island: Branch & Claw

Colonizers are attempting to conquer and ravage the island wherever they explore. As the island’s Spirits, it’s up to you to defend your home from these invading forces!
This expansion introduces two brand-new and exciting Spirits, adding even more variety and vitality to your game!
An all-new adversary, France (Plantation Colony), has been added to increase the challenge!
These Spirits bring more than just new mechanics; they utilize new token types such as Wilds, Beasts, Disease, and Strife, adding depth and complexity to your gameplay.
Players: 1-4
Ages: 14+
Time to play: 90+ Min
Review: 4.9/5
List Price: $29.99
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Carcassonne 20th Anniversary Edition

Celebrate two decades of Carcassonne with this special edition, featuring upgraded visuals, extra tiles, and enhanced gameplay to the classic tile-placement game.
As you play, build the vibrant medieval landscape of Carcassonne, complete with cities, roads, monasteries, and fields.
The Carcassonne 20th Anniversary Edition includes the complete base game, allowing you to experience the beloved game that has captured hearts for over 20 years.
Compatible with all Carcassonne expansions, this special edition offers a gateway to explore a multitude of expansions and add-ons.
Immerse yourself in the upgraded visuals, extra tiles, and enhanced gameplay that pay tribute to Carcassonne’s enduring legacy.
Players: 2-5
Ages: 7+
Time to play: 30-45 Min
Review: 4.9/5
List Price: $39.99
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Wingspan European Expansion

In this first Expansion to Wingspan board game increased the scope of the world, to include the Regal, stunning, and various birds of Europe. These birds feature an assortment of new capabilities, including several birds with round-end abilities, abilities that expand the interaction between players, and birds that benefit from excess cards/food. Along with the new extra cards, they’re created to be shuffled into the original decks of cards (and cards from future expansions).
The European expansion also contains an extra tray for storing the expanding collection of birds (past, present, and future), as well as 15 purple eggs, extra food tokens, and a multicolored new scorepad created for both multi-player and single-player scoring, 81 new unique bird cards,15 purple egg miniatures, 5 bonus cards, 4 automa cards and 1 custom tray with lid 1 scorepad.
Players: 1-5
Ages: 8+
Time to play: 40-70 Min
Review: 4.9/5
List Price: $24.99
Buy: Click To Buy On Amazon